Persian (Zoroastrian) Mythology in Fantasy and Science Fiction

Introduction

This web page is devoted to fantasy and science fiction that makes use of Persian, especially Zoroastrian mythology (see AVESTA- Zoroastrian Archives for translations of the original scriptures of Zoroastrianism and extensive information about this religion). This seems to me an interesting theme (I will try to motivate this soon below) concerning which few web pages already exist, and which is treated very little even in printed works of literary research on fantasy and science fiction. Therefore I think there is need for this web page on this subject. So far as I have been able to find out there is only one previous web page close to this in topic, namely Zoroastrians and Parsis in Science Fiction. However, the aim of that page is rather different from the aim of this page. That page aims to collect all science fiction and fantasy novels, short stories and movies which make reference to Zoroastrians and Parsis as a religious community, even when such reference is brief and occasional and not important to the plot of the work. I will concentrate on works in which the mythology, not the community, is used as a prominent story element. I will also include some works in which the community is mentioned, but only those in which the community plays a prominent role, not those where it is mentioned casually. This page consists after this introduction mainly of an annotated bibliography with plot summaries, reviews and other information about fantasy and science fiction books and short stories based on Persian mythology. I will try to make the plot summaries such that they do not contain too may spoiler about the conclusion of the plots, but if this page is to be useful as a reference work spoilers cannot be completely avoided. The bibliography is probably far from comprehensive, though it is as full as I have been able to make it. I will try to update it in the future. There is also a section at the very end on Persian mythology in multimedia.

Most fantasy appearing today is based on European Medieval and Celtic mythology. This occasionally gets wearying; fantasy based on more exotic mythologies is a refreshing originality. There are relatively many novels based on Chinese and Japanese myths, though far from so many as are based on Celtic themes, but still enough. There are even fantasy and science fiction novels based on Egyptian themes, as can be seen at Ancient Egypt in Science Fiction and Fantasy, a site I recommend highly. However, novels based on Persian mythology are more rare. I have always found ancient Persia a fascinating place to read about, despite its many barbarities (unlike modern Iran, which I do not find attractive). Thus novels based on its mythology have always attracted me, especially as I find myself responding sympathetically to its strongly dualistic world-view.

Most fantasy literature is based on the dualistic idea of a cosmic conflict between good and evil in which mortal heroes must take part. Even such famous authors as Tolkien have been said to hold a dualistic view of the world. In fact Tolkien as a Catholic Christian of course did not do so. Tolkien's invented mythology follows Christian monotheism as in it all begins from One God, Eru Iluvatar, and evil is the result of the fall of Melkor, known after his fall as the first Dark Lord, Morgoth, as in Christianity it is the result of the fall of Lucifer and Adam. Tolkien makes clear in the Lord of the Rigns that even such evil beings as the orcs are not intrinsically evil but descend from good beings (elves or men) who were once corrupted by Morgoth.
Thus they cannot for example eat poison but subsist on the same kind of nourishment as other creatures.
However, Tolkien's mythology, though not ultimately dualistic, comes often close to it. Later genre fantasy is often even more strongly dualistic, though unlike Tolkien later writers do not try to express their own religious convictions. In view of the dualism prevalent in genre fantasy, it is odd that Zoroastrianism, the paradigmatically dualistic religion, according to which all history is a long struggle between the good god Ahura Mazda/Ormazd and Angra Mainyu/Ahriman, the origin of evil, has seldom been used as a basis for fantasy novels. When it has been used, the results are usually interesting and impressive.

I here treat Zoroastrianism as a mythology. I apologize to those for whom it may be their living faith. I assure them that I have every respect for their religion. I think that as a mythology it is better expressive of the nature of the world than more famous religions like Christianity or Islam even though I myself cannot treat it as literally true.

There are many syncretistic religions that borrow elements from Zoroastrianism, such as Manicheism and Sethian Gnosticism. I also list works making use of elements from such syncretistic religions (though there are not many). Mithraism has also been thought to be such by traditional scholars such as Franz Cumont (see Mysteries of Mithra). However, newer religious scholars such as David Ulansey have denied this (see David Ulansey's Web Page). Whatever the truth here, in any case many fantasy writers have believed in Cumont's interpretation, and therefore when they refer to Mithraism they usually also refer to Zoroastrianism, so I will also list works referring to Mithraism, such as John Ford's The Dragon Waiting and Howard's Conan the Conqueror.

The tales of Arabian Nights, even though they are the product of Arabic culture and Islamic in nature, nevertheless contain many elements borrowed from Persian folklore, as Persia was a part of the Arabian empire when the Nights were written. Richard Burton, the famous English translator of Arabian Nights, has even gone so far as to state that "The Fairy Tale in the Nights is wholly and purely Persian." where Burton means with Fairy Tale stories based upon the assumption of supernatural agency (see the Terminal Essay appended to Burton's translation, available online at The Thousand Nights and a Night, volume 10). Other scholars might think that Burton slightly exaggerates here. Nevertheless, the existence of a prominent Persian elements in Arabian Nights is undeniable. One might therefore even argue that all fantasy and science fiction that uses fantasy elements borrowed from the Arabian Nights could also be taken to be based on Persian mythology. However, including all such works would increase the length of my bibliography considerably, as there are far more works based on the Arabian Nights than works based on pure Persian mythology, though nowhere as much as works based on Celtic mythology. Also there is far more material on fantasy based on Arabian Nights in printed works than on works based on purely Persian mythology. Even some websites have material on fantasy based on Arabian Nights. Arabian Nights and How they Happened is a good brief introduction to Arabian Nights and art, music and literature inspired by it. The American University in Cairo has a very good homepage (despite overemphasis on their political aspects) on Arabian Fantasies covering movies and TV series based on Arabian Nights. I may try to give such a list later but now I list here only such works making use of Arabian Nights as also derive elements explicitly from Zoroastrianism, such as Stephen Goldin's excellent Parsina Saga (see Parsina Press).

I only include works in which Zoroastrian influences are important. There are many works with occasional mentions of Persian tropes. E. g. many fantasy worlds have some analogue of Persia. In Guy Gavriel Kay's (see Kay's official website, Bright Weavings) critically acclaimed Sarantium duology there is a land called Bassania that is clearly inspired by Persia and its Sassanid dynasty. In Kay's Bassania men worship Perun and fear Black Azal, obvious analogues of Ormazd and Ahriman. One Zoraostrian divinity, Anahita, is actually called by (the shorter form of) her actual name. However, no figures of Zoroastrian myth take any active part in the story, so Kay's books do not really fit into my theme. In the Forgotten Realms game world there is a Persia-like land called Calimshan. No doubt there are many more examples.

Annotated Bibliography: Persian Mythology in Books and Short Stories

  1. Bova, Ben. ORION, 1986. The first in a long series of light science fiction (or science fantasy) time travel novels and short stories which provide a science-fictional rationalization for many myths. The series is based on the premise that the gods of myth are really humans from a far future, the Creators, who possess godlike abilities derived from genetic engineering and high technology and have travelled back in time to the past. With a typical time paradox, though descended from mankind, the Creators have also brought about the birth of mankind. The hero of the novels, O'Ryan, notices one day that he remembers nothing of his past and starts to search for an explanation for this. It turns out that he is Orion, the original of the hero from Greek myth, and is an artificial human who has been created as a servant to one of the Creators, the Golden One. The Golden One is supposed to be the original of Ormazd (and also of the Greek god Apollo, the Egyptian god Aten etc.). Orion travels from one time period to another, dying in one time and place and being recreated in another, including modern day, the Mongol court of Ogotai and stone age. In all times he seeks to counter Ahriman's schemes to destroy mankind and the whole space-time continuum. Ormazd has commanded him to ultimately kill Ahriman. However, it turns out that in this book Ormazd is an evil and (as we find out in the sequels) even insane character, while the original of Ahriman is an originally good character who has been turned menacing by an understandable desire for vengeance because of what Ormazd has done to his people. This of course is a revisionary treatment which turns the Zoroastrian scheme upside down. The later novels and short stories in the series do not have Zoroastrian references. In them Orion meets many more famous historical and mythical characters, including Helen of Troy, Alexander the Great and even Beowulf and King Arthur. Central to them is the romance between Orion and a female Creator, who is the original of the Greek goddess Athene. The novels are good entertainment, though the later novels become rather chaotic, with lots of messy time paradoxes. See the Ben Bova Official Site for some more information about the Orion books.

  2. Burland, Harris. DACOBRA or the White Priests of Ahriman. Originally published in 1903 and recently republished by Wildside Press. The subtitle of the book is unfortunately misspelled White Priests of Ahirman on the cover of the Wildside Press edition. An occult fantasy set in Scotland turning on an Persian legend (apparently invented by the author) about one hundred immortal persons whose life Ormuzd gave into the hands of Ahriman as a pledge of good faith when negotiating with the god of evil. These White Priests of Ahriman have the power to transfer the soul from a willing living human or an animal to a dead organism, killing the first organism and resurrecting the second one. They are also willing to grant the power to move one of the souls they possess around temporarily to any person asking it who has performed enough evil deeds and agrees to give his own soul to them after a set time. The protagonist of the novel, Lionel Maxwell, is a sculptor and an amateur biologist who discovers in a Paris bookstall a book written by a Deva Dacobra about the legend of the White Priests. Lionel joins an expedition and unsuccesfully seeks for the White Priests in the Kohrud Mountains in Persia where they are reputed to live. Lionel then comes to Ardrachan in Scotland to make a sculpture based on a Zoroastrian theme. He meets a sinister scientist of Oriental origin, calling himself Dr. Rawlins, who lives in nearby Balath Castle and seeks to break down the barriers between life and death. Dr. Rawlins wants Lionel to include a statue of her amnesiac daughter, Elaine Rawlins, in the sculpture. When Lionel Maxwell's friend, Fox Faversham, comes to visit him, Fox recognizes Elaine Rawlins to be a woman he had loved in Spain, Alice Borrodaile, whom he had seen die and be buried. I will not tell any more of the plot here; the reader can probably guess some of how it goes on, but not all of its rather clever twists.

  3. Crawford, Francis Marion. ZOROASTER, 1885. Now available online as a plain text version at Project Gutenberg and in many other formats (with illustrations), perhaps most usefully as a LizardTech Djvu Document, at the Internet Archive This is mainly a historical novel (and in my view a rather good one, though it may not be much to the contemporary taste as it is very melodramatic and poetically told) about the founder of Zoroastrianism by an author who is today best known for many classical horror stories such as "For the Blood is the Life" and "The Upper Berth". However, like many of Crawford's historical novels this novel has some fantastic elements. These include the biblical miracle of the famous message that appears on the wall of Belshazzar's palace. Zoroaster also has in the novel various occult powers which are explained and partly rationalized in theosophical terms. These include an ability to create a perpetual fire that burns without any heat. Crawford's interpretation of Zoroastrianism also follows theosophical lines. Zoroaster is represented as a Persian prince who is a subject of the famous Persian king Darius and a pupil of the Hebrew prophet Daniel. This portrayal is of course historically dubious - while it is debated exactly when Zoroaster has lived, not many scholars think today that he would be this recent. Against the will of Daniel, Zoroaster and the Hebrew princess Nehushta fall in love. After Daniel dies prophesying that Zoroaster will fall into misfortunes because of his love, Darius summons Zoroaster to serve him in Istakhar, i. e. Persepolis. Unfortunately, king Darius also falls in love with Nehushta while the villainous wife of Darius, queen Atossa, falls in love with Zoroaster. All the elements are then in place for a classic tragedy that ultimately leads Zoroaster to live as a hermit in solitude where he gains mystical wisdom (together with the mentioned occult powers) which leads him to become a religious reformer. The novel has a very tragic ending with a strong religious message of hope for a life beyond the grave.

  4. DeChancie, John. MAGICNET, 1993. I haven't had a chance to read this; see Zoroastrians and Parsis in Science Fiction for an illustrative extract.

  5. Dick, Philip K.. THE COSMIC PUPPETS, 1957. First published in the magazine Satellite in 1956 under the title "A Glass of Darkness". Philip K. Dick is mainly known as a science fiction writer, though his science fiction is not particularly hard; however, this novel is pure fantasy. As Ted Barton returns after many years to the town where he spent his childhood, Millgate, he finds it strangely changed. The town has become a battleground for Ormazd and Ahriman, who have taken human form. Armaiti appears also, one of the seven Bounteous Immortals, the greatest gods or archangels below Ormazd in Zoroastrianism. Dick treats her as the daughter of Ormazd.

  6. Ford, John M.. THE DRAGON WAITING, 1983. An alternate history fantasy about an Europe threatened by the Byzantine Empire in a world where Julian the Apostate succeeded in restoring paganism.

  7. Goldin, Stephen. "In the Land of Angra Mainyu". A short story contained in the collection NAMELESS PLACES, edited by Gerald W. Page, Arkham House, 1975. Part of Goldin's Angel in Black series. The Angel in Black is a magical pendant that hangs about the unnamed protagonist's neck. A simurgh comes to ask the protagonist for help, as Zohak, who should not escape his captivity before the end of the world, is prematurely loose. The protagonist must enter the subterranean depths beneath Mount Demavand to rescue a hero seduced by a Druj that has taken the guise of a beautiful woman, as the hero can help him to recapture Zohak. We will see that other writers like Harlan and Grant also use the character of Zohak. However, the name of this mythical villain is spelt in many different ways and there are different versions of his myth. Goldin actually uses in this story a later version that comes from Shah Nameh, the Persian national epic that was written down in Islamic times, though most of the mythical elements in Goldin's story are from pre-Islamic times. In the Shah Nameh version Zohak is treated as an essentially human being with serpents (that have to be fed with the brains of babies) growing from his shoulders which Iblis has kissed, while in the Zoroastrian writings he is a three-headed dragon. Goldin uses this earlier version of the myth in his Parsina Saga.

  8. Goldin, Stephen. THE PARSINA SAGA: Shrine of the Desert Mage, The Storyteller and the Jann, Crystals of Air and Water and The Treachery of the Desert Mage. An epic four-novel fantasy series set in the land of Parsina, a fantasy analogue of Persia. The first three books of the series were published by Bantam in 1980s and the last book was published (and the first three republished) by e-Reads in 2002. Most of the figures of Persian myth appear in this series with names that are only slightly altered from the originals: e. g. Ahriman is called Rimahn in this series. Nevertheless, this series is still secondary world fantasy and not historical fantasy or an alternate history fantasy such as Harlan's series discussed below; Goldin's world of Parsina is a fullfledged secondary world, like Middle-Earth or Narnia. Goldin combines Persian Mythology with elements from the Arabian Nights - a quite natural combination, if the fantasy elements of the Nights are as Burton claims derived from Persia. The combination is almost seamless, which is testament to Goldin's writing skills. Goldin tells he has also been inspired by the Broadway musical Kismet and by Ray Harryhausen's Sinbad movies - a Sinbad-like captain El-Hadar appears in the last novels. It is nice to see a truly epic fantasy making good use of the Arabian Nights setting; most fantasy novels based on Arabian Nights tend to be humorous. The plot of the novels is not as original as the setting; some might even say it is cliched, but though the elements are tried and true, they are handled in a vivid way so that they seem like new. The style is not quite sufficiently poetic for the theme either, being a bit prosaic, though it is swift-moving and always clear. However, the characters are well drawn. Hakem Rafi, a thief, accidentally steals from a temple in the holy city of Ravan a jewelled urn in which Aeshma, king of daevas, is imprisoned. Hakem Rafi frees the demon from his imprisonment, making it swear to serve the petty thief as long as he lives. At the same time, the widow of the late king Shunnar, Shammara, is leading a conspiracy to usurp the kingship of Ravan from the crown prince Ahmad for her son, the feeble-minded younger prince Haroun. Shammara is even ready to make a pact with worshippers of Ahriman to gain her ends. The storyteller Jafar al-Sarif and his daughter Selima are by an unhappy concidence (typical of the Nights) suspected of the theft of the urn, which brings them into the attention of Akar, a powerful, amoral wizard who wants the urn for himself. To save his and his daughter's life, Jafar must pretend to be a wizard himself. The deception becomes reality, as he steals from Akar a Jann servant Cari and a magic carpet and begins to gain magic powers. The paths of Jafar and Ahmad meet at the Shrine of Sarafiq, where the prophet Muhmad tells them that in order to save the world, Jafar, Selima and Ahmad must reassemble the Crystal of Oromasd, which was once used to defeat the forces of evil by the legendary mage Ali Maimun, and was divided by him into four pieces. These pieces serve in this series as what the Encyclopedia of Fantasy calls plot coupons. The last of them is guarded by the three-headed dragon Azhi Dahaka; here Goldin uses an older version ot the same myth he used in the short story above. Meanwhile Ahmad must gather an army to fight the evil empire that Aeshma is building for Hakem Rafi, while the demon waits for the thief to die so that he might seize the reins of power and destroy mankind. See Parsina Press for further information and free reading samples.

  9. Harlan, Thomas. THE OATH OF EMPIRE SERIES: The Shadow of Ararat, The Gate of Fire, The Storm of Heaven and The Dark Lord. An epic alternate world fantasy about a war between the Eastern and Western Roman Empires and the Persian Empire in what would be A. D. 600 in our world, set in a world where the Roman Empire never fell. The plot of this series is so complex that only a cursory summary is possible here. Another prominent theme of the series besides the war is a spell cast long ago and sustained by the legionaires's oath of loyalty that protects the Roman Empire but stifles its progress. Maxian, a prince of the Roman Empire and priest of the healer god Asclepius, discovers the existence of this spell, the eponymous Oath of the Empire, and starts a private campaign to free Rome from it - a quest that leads him to employ unlawful arts of necromancy and resurrect the dead heroes Alexander the Great and Julius Ceasar to help him. The main villain of the series is the evil sorcerer Azi Dahak, who is taken from Zoroastrian mythology. He is in fact the same as the Zohak mentioned in Goldin's short story. Harlan treats Dahak rather freely, though; so far as I know Azi Dahak was never characterized as a sorcerer in any traditional version of his story. As the war goes badly for the Persians, they come to rely more and more on the evil magic of Dahak, who becomes the true leader of the Persian Empire. The Oath of Empire novels blend elements of Lovecraft's Cthulhu Mythos with Persian mythology and other historical mythologies (Graeco-Roman mythology, Hermeticism etc.). Such Cthulhu Mythos monsters as byakhees appear as allies of Dahak and Great Old Ones from the Mythos are alluded to. Many historical figures appear as characters in this series, including for example Zenobia, Queen of Palmyra, and even Mohammed, the historical founder of Islam. The Palmyrans are at first allies of the Roman Empire, but as the Romans abandon them to the Persians they turn against them, and the followers of Mohammed join them. The novels are definitely among the best alternate world fantasies and even more surely among the best recently published epic fantasies. They easily beat the latest snail-paced Robert Jordan novel! See Oath of Empire website for lots of further information and reading samples.

  10. Havewala, Porus Homi. THE SAGA OF THE ARYAN RACE I - V, 1995 and 2003. While this series of books is intended as historical fiction, it reads much like fantasy to all those who are not Zoroastrians themselves, as historians would not be very happy with its accuracy. A sample (first 11 chapters) is found online at Traditional Zoroastrianism Home Page. The first book tells of the migration of the Aryans to Iran, when their legendary homeland at the North Arctic region, Airyanam Vaejo, which used to be warmer than today, becomes uninhabitable when its climate turns too cold. The migration faces such difficulties as attacking mammoths. The tale of the migration is interspersed with the love story of the Ratheshtar (warrior) Peshotan and the girl Yasmin.

  11. Howard, Robert E.. CONAN THE CONQUEROR. Originally published in the legendary fantasy and horror magazine WEIRD TALES in 1935 and 1936 under the title "The Hour of the Dragon" and reprinted often since then (by Gnome Press in 1950, by Berkely in 1977, by Donald Grant in 1989, etc.); now available online. This is the only novel Howard, the main founder of the Sword and Sorcery subgenre of fantasy, wrote about his most famous character Conan, a barbarian warrior. The novel is definitively one of the basic classics of fantasy. It features centrally some elements derived from Zoroastrianism. Central to the novel is a magical jewel called the Heart of Ahriman, named after the Zoroastrian demon Ahriman. Conan is at the beginning of the novel the king of Aquilonia, but he has many enemies, both in the rival kingdom of Nemedia and among Aquilonian nobles who do not like to see a barbarian on the throne. Conspiring together, these enemies have the Heart of Ahriman stolen from a crypt below the temple of Mitra and use it to resurrect the dead sorcerer Xaltotun from the ancient sorceror kingdom of Acheron. With the aid of Xaltotun, Conan's kingdom is taken from him, and his only hope to regain it, the priests of Asura tell him, is to find the jewel and use it against Xaltotun. Paradoxically the novel states that the jewel "came from some far universe of flaming light", though it is named after the Zoroastrian god of darkness. However, the jewel does also have sinister aspects; it is powered by blood and tends to cause bloodshed around it. The novel also mentions the god Mitra worshipped by the Hyborian states such as Aquilonia; this imaginary divinity is clearly inspired by the historical god Mitra (also spelled Mithra) worshipped by a Roman mystery cult, who may have been derived from the Zoroastrian (and Hindu) god Mithra. The Hyborian Mitra was first alluded to in Howard's first short story about Conan, "The Phoenix in the Sword". The conflict between Mitra and the Stygian serpent-god Set in Conan's Hyborian world is very similar to the conflict between Ohrmazd and Ahriman in Zoroastrianism; its strong dualism (Mitra being good and Set evil) forms an interesting exception in Conan's world, as most of its divinities are amoral. This makes it likely that Howard was also inspired by Zoroastrianism in creating this part of his Hyborian world. It is also significant here that some classical authors such as Plutarch (whom Howard may well have read) identified Ahriman with the Egyptian god Seth, who is clearly an inspiration for the Stygian god Set; Stygia is supposed to be a prehistoric preedecessor of Egypt. In the novel there appears also an Eastern god Asura, who may have been inspired in part by the main Zoroastrian divinity Ahura Mazda (though he is probably also inspired by the Hindu god Varuna mentioned in the Vedas; Howard's Asura is worshipped in the Hyborian nation Vendhya, which is supposed to be the prehistoric version of India). It must also be mentioned that in Howard's Hyborian world there is also a Persia-like land called Iranistan as well as a land named after the legendary foes of Persia, Turan. See Robert-E-Howard Electronic Amateur Press Association for more on Robert E. Howard. See also the entry on Asura in the Unofficial Handbook of the Marvel Universe for reflections on the appearance of Howard's Asura in the Marvel comics adapting or inspired by Howard's Conan stories.

  12. Howard, Robert E.. "Black Wind Blowing". A short story which originally appeared in 1936 in THRILLING MYSTERY and has been reprinted a few times, most recently in GRAVEYARD RATS AND OTHERS by Wildside Press, a collection of Howard's detective tales. Emmett Glanton, a young Texas rancher, gets a great surprise when his neighbour John Bruckman who holds a mortgage on Glanton's ranch summons him to his house and tells him that he will get the mortgage and a thousand dollars if he agrees to immediately marry his niece Joan. It turns out eventually that Joan is sought by an evil cult, the Black Brothers of Ahriman (of which Bruckman has been a member), for human sacrifice. This short story is somewhat peripheral to the theme of this bibliography as its only connections to Zoroastrianism and its only fantastic elements are this cult. Bruckman tells in the story that Ahriman is the Lord of Fire - something he certainly not is in Zoroastrianism, which holds fire to be holy while Ahriman is according to it the very opposite. However, the cult are surely depicted as vile and cruel enough to be worshippers of the source of all evil. For a longer review of this story, see Dr Hermes Reviews.

  13. Iliowizi, Henry. "The Mystery of Damavant" and "The Fate of Arzemia", two short stories that are part of the collection of short stories based on oriental subjects THE WEIRD ORIENT, published in 1900 by a Russian-born hebrew Rabbi, now found online at Horror Masters. "The Mystery of Damavant" tells of the sad last days of the famous Persian poet Firdusi, author of Persia's national epic, the Shah Nameh. The Fate of Arzemia tells of the fall of the Sasanian Empire. Both stories are mostly historial fiction rather than fantasy; however, both also contain some fantasy material, especially the first, in which Firdusi visits a hermit, Almanzor, who dwells in seclusion in the mountain Damavant and is granted a vision by the hermit. The second story contains an unnervingly accurate prophetic dream of misfortunes to come dreamed by Chosroes Nushirvan on the day his daughter Arzemia is born, confirmed by similarly accurate astrological prophecies given independently of each other by three Magi, inlcuding the high-priest high-priests, the Zarathustrotema. In fact also many of the stories in the collection that are not expliclty based on Persian material may have a Persian origin, for Iliowizi tells in his preface that the stories have been based on material accumulated during his residence in Tetuna, Morocco and that he is most indebted for the mass of his material to a Parsee, Yakoub Malek (a Parsee by birh, though according to Iliowizi he had converted first to Buddhism and then to Islam). The stories in THE WEIRD ORIENT that are not based on Persian material contain more explicit fantasy elements, such as Jinns, Peris etc. and one story even has Greek and Norse gods warring with each other (revealed to be a dream in the end). The collection as a whole, though sadly forgotten today, is certainly one of the very best collections of fantasy stories with an oriental theme ever published.

  14. Khamsehpour, Baktash. "Meeting Mazdak", "Year 8800 A.Z." and "Epic of Future", two science fiction short stories and one narrative poem online at the Iranian Futurism website. "Meeting Mazdak" tells of Arman Payman, a reporter in the future, who intends to use the Zurvanvand, a time machine, to go back in time to the days of the Sasanian Empire in order to interview Madak, the famous Persian revolutionary and religious reformer, often considered one of the first socialists in the world. "Year 8800" tells of Anahita Afsab, a superscientist of the 89th century, who discovers that she is genetically identical with the original Anahita, a historical figure who is worshipped as a goddess or angel in Zoroastrianism, and meets her. "Epic of Future" is a verse epic about interstellar wars in the future.

  15. Moorcock, Michael. "The Greater Conqueror". An early short story by Moorcock which first appeared during the 1950s or 1960s in the magazine SF ADVENTURES and has been included in many collections of Moorcock's short stories including EARL AUBEC, Orion Paperbacks, 1997 and DYING FOR TOMORROW (MOORCOCK'S BOOK OF MARTYRS) and SINGING CITADEL. Simon of Byzantium tries to join the army of Alexander the Great. Meeting Alexander, he sees Alexander's personality change suddenly from a pleasant, practical soldier to a manifestation of evil and incurs Alexander's wrath. Simon is rescued by the Magi who ask his aid, among them the apparently thousand years old Abaris. It turns out that Alexander is possessed by Ahriman, though the practical Simon has a hard time in believing in this or in anything supernatural. Interestingly a recent duology by David Gemmell, composed of LION OF MACEDON and DARK PRINCE, uses pretty much the same basic plot idea of Alexander being possessed by an evil demon, though in Gemmel's hands the idea is of course developed differently as well as at much greater length. Gemmel, however, does not identify the demon possessing Alexander as Ahriman nor make much use of the magi. It is an interesting question (which I cannot answer) whether this a matter of influence or just coincidence? The Greater Conqueror foreshadows Moocock's later Eternal Champion series slightly. Its world is dualistic, however, unlike the world of the Eternal Champion stories, where neither of the opposing forces of Lords of Order and Lords of Chaos is wholly good or evil. However, Simon of Byzantium already says that mankind would be better off without any gods at all, and here he foreshadows manifestations of the Champion like Corum, who actually frees mankind from all gods in many universes of Moorcock's multiverse. See Moorcock's Weekly Miscellany for more information on Moorcock.

  16. Rohmer, Sax FIRE-TONGUE. One in a series of novels and short stories featuring Rohmer's detective hero Paul Harley; first published in 1920 and 1921 in the magazine COLLIER'S and often reprinted; now available online at Project Gutenberg and at Internet Archive. As noted surgeon Charles Abingdon asks for help from Paul Harley, Harley faces a conspiracy of a cult of Persian fire-worshippers led by the mysterious Fire-Tongue. These fire-worshippers are not called Zoroastrians in the book; however, they are linked to Zoroastrianism as their headquarters are said to be in a secret City of Fire that according to legend was built by Zoroaster. This novel is somewhat peripheral to the theme of this bibliography as its only connections to Zoroastrianism and its only fantastic elements are this cult and this City of Fire; however, I mention this novel since these elements are central to its story. Like most of Rohmer's books, this is an entertaining read; however, like many of Rohmer's books, it is marred by serious racism. Rohmer is best known for his stories about Doctor Fu-Manchu, a Chinese master criminal. These books have been with some reason accused of racism, though Fu-Manchu is not a wholly negative stereotype; though ruthless, he is also shown in the books as honorable and intelligent (the movies made from the books unfortunately usually leave out the honourable part). Fire-Tongue, however, is even more clearly racist than the Fu-Manchu books; the main Persian villain of the novel, the eponymous Fire-Tongue, is shown as a very typical and strongly negative stereotype of Persians, being "effeminate", deceitful and lecherous (with rapist tendencies) and there are no sympathetic Persians in the story. See The Page of Fu-Manchu for more about Rohmer.

  17. Tierney, Richard E.. "The Fire of Mazda". A short story about Tierney's series character Simon of Gitta, or Simon Magus. Originally published by Orion Press in 1984 and reprinted in THE SCROLL OF THOTH, a collection published in 1997 by Chaosium Inc.. Simon's mentor, Dositheus, tries to bring about the fall of the Roman Empire by offering a blasphemous human sacrifice to the Roman Emperor Tiberius and thus bringing the wrath of the offended gods down on the Roman Empire. The Zoroastrian fire-god (or fire-angel) Atar appears in the story. The Simon of Gitta stories are sword and sorcery stories influenced by Robert E. Howard, but (unlike Howard's stories of Conan) set in a historical time period. Simon of Gitta is based on a historical figure mentioned (derisively) in the Bible, a religious thinker who was apparently one of the founders of Gnosticism, a syncretistic and usually dualistic religious movement that Christians thought heretical. The stories take place in the days of the Roman Empire; Simon meets Jesus in an unpublished novel by Tierney, where Jesus is revealed to be the son of Yog-Sothoth! The tales of Simon of Gitta belong to the tales of Lovecraft's Cthulhu Mythos and in my view are among the very best of Cthulhu Mythos tales. Tierney has combined the ideas of Cthulhu Mythos with Gnosticism, a quite appropriate combination as there are significant similarities; Lovecraft's idiotic creator god Azathoth is very similar to the Gnostic moronic demiurge Ialdabaoth. Tierney identifies Azathoth not with Ialdabaoth but with his mother Achamoth. Azathoth is also identified (peculiarly) with the Zoroastrian Azdahak, the same as the Zohak or Azi Dahak we have already encountered. Goldin's and Harlan's versions of the character are closer to the original, where Azi Dahak is a powerful man or monster but not a god of evil; with Tierney Azdahak seems to replace or be identified with Ahriman. More in the spirit of Gnosticism than of Zoroastrianism, which is usually theistic in that it holds the distinction between man and God to be sharp, Tierney postulates that the Ultimate God, Mazda, fell under the power of Azdahak, and was splintered into many True Spirits who incarnate as human beings. Simon is one of these True Spirits imprisoned in the world of matter as is the woman he has loved in many incarnations, Helen (whom Dositheus tries to sacrifice). Other tales of Simon of Gitta also contain minor Zoroastrian references. See Reader's Guide to the Cthulhu Mythos for an introduction to the Cthulhu Mythos and Gnostic Society Library for information on Gnosticism.

Persian Mythology in Multimedia

Computer Games



The real-time fantasy strategy game KOHAN:IMMORTAL SOVEREIGNS published in 2001 by Timegate Studios uses elements from Persian mythology. The background story mentions Ormazd and Ahriman. However, Ormazd is not in that story the supreme divinity but only one of the ten Saadya who advise the Creator when he decides to create a new world, Khaldun. However, in the spirit of dualism there is also a force of evil opposed to the Creator, the Shadow. The game tells of the Kohan, a race of immortals created to rule and guide Khaldun. When slain, the Kohan merely fall into a long sleep from which they can be awakened again. In the aftermath of a series of cataclysms caused by the Shadow, the Kohan wake to a sadly altered world and must seek for clues to what has happened while fighting the forces of evil, including the Ceyah, Kohan who have turned to the side of the Shadow. Kohan had a sequel which may be easier to find today, KOHAN II:KINGS OF WAR. See the official site for the game and The Awakening, a fan site for the game.



The computer role-playing game Lionheart: Legacy of the Crusader has some references to Zoroastrianism; one of the locales in it is the Lair of Azi-Dahaka. The game is one of the less popular games by the famous studio Bioware, which has made some of the most popular computer role-playing games in recent times. The story of the game is very original and good, but the gameplay is not as good, being somewhat repetitive and frustrating. The story of the game is a rare example in computer games of the alternate world fantasy genre which Harlan's and Ford's books which are discussed above represent in literature. According to the background story in the 12th century Richard the Lion-heart is tricked by a disguised demon to perform an evil ceremony of blood sacrifice which unleashes magic to the world in an event called the Disjunction. The game story itself begins in the sixteenth century in Barcelona, Spain and then ranges over Europe and even visits Persia. The player characer can have as symbiotic relationship with a spirit which can be elemental, demonic or bestial. Elemental spirits are identified with Amesha Spentas. See Lionheart Chronicles for more on the game.


The popular Prince of Persia games have been mainly based on the Arabian Nights, but some names of magical potions and weapons (such as Dahaka's Blood and Atar's Fiery Messenger) in the third game in the series, PRINCE OF PERSIA 3D (Red Orb Entertainment, 1999) are derived from Zoroastrian names. The upcoming seventh Prince of Persia game (sometimes called the fourth as the oldest games are not taken into account, though the new games would never have been created were it not for the original classics) seems to have greater Zoroastrian content. The battle between Ohrmazd and Ahriman as the very basis of its story line, though with details naturally changed from the original myths (with Ahriman being imprisoned in a tree etc.). The homepage of the game is here. A HD preview of the game story can be viewed here. More information after the game is released (especially after I find the money to update my computer so that I can play it:)).

There is an obscure real-time strategy game with a fantasy theme named Persian Wars, but it is based wholly on Arabian Nights, with bedouins, ghouls and amazons (!) fighting for possession of Solomon's ring. The japanese Final Fantasy console role-playing games have a character called Ahriman, but I amn not sure how much connection it has to persian mythology.

Role-playing games


Some supplements to role-playing games describe gods and demons from existing mythologies so that they may be used in role-playing campaigns. Some of them use also Persian myths, though most restrict themselves to more commonly known mythologies. For example, a supplement to Palladium's role-playing game RIFTS, Rifts Conversion Book Two: PANTHEONS OF THE MEGAVERSE, describes and gives stats for gods from many mythologies, including the Persian. The game is set in a universe where the gods of all the pantheons coexist. There are probably other examples. Below you can see a portrayal of Ahura Mazda from Pantheons of the Megaverse.



Television


The popular humorous TV fantasy series XENA: WARRIOR PRINCESS had the two episodes THE DELIVERER and GABRIELLE'S HOPE, where Zoroastrian mythology came to play. More information about first episode can be found at Whoosh and a video commentary at YouTube. The series was originally based on a humorous treatment of Greek mythology, but eventually introduced other mythologies such as the Norse pantheon, Hindu gods (which some Hindus protested about) and even Christian angels into the mix. These episodes introduced the Zoroastrian figure Dahak into the series. Oddly, Ahriman is never mentioned, but Dahak seems to be treated as an evil god similar to Ahriman himself, just as in Tierney's literary version. Ohrmazd is not mentioned, and there are no Zoroastrians in the show, just worshippers of Dahak. These worshippers are treated like a Satanistic cult (however, the Christian devil Lucifer appears later in the series and is treated as a figure separate from Dahak). Indeed, these episodes draw heavily on imagery anb tropes from such classical horror movies as Rosemary's Baby and the Omen-series and the Exorcist-series. The Greek gods themselves are worried about the cult and about the growing power of the evil god Dahak. The audience is intentionally misled at first to think that the cultists are Jews or Christians, because they seem to have a monotheistic religion. Xena shares this misconception. When Xena and her sidekick Garielle travel to Britain to help Boadicea fight against Julius Caeasar, the cultists of Dahak trick Gabrielle into killing one of them, so losing her innocence. Dahak then mystically impregnates Garielle, in effect raping her. This results in the birth of Hope, an innately evil child similar to Rosemary's baby. Hope becomes a recurring character in the series, killing Xena's son Solon in the episode MATERNAL INSTINCTS and dying, but returning from the dead in later episodes like SACRIFICE. These episodes were crucial to the series, since they were the darkest in the whole series so far and marked a turn of the series in a more serious direction (IMHO a change for the better, though some fans of the series have a different opinion), though comedy episodes still remained common. Therefore though the use of Zoroastrian mythology in Xena was very infrequent, it was a crucial element for the series.


Dahak also appeared in the series HERCULES: THE LEGENDARY JOURNEYS by the same producers in the episodes FAITH, DARKNESS RISING, LET THERE BE LIGHT and REDEMPTION. See for example Get Critical for reviews of these episodes. In these episodes Dahak caused the death of, then resurrected and possessed Iolaus, Hercules's sidekick when the two travelled to Sumeria to help its king. A character called Zarathustra, called after the Zoroastrian prophet himself, appeared in the latter two of these episodes. However, this character bore little resemblance to the prophet; he was a man whom Dahak had made kill his family and cursed with immortality. If Parsees had noticed this portrayal, they might have been as offended by it as the Hindus were by the portrayal of their region in Xena! This Zarathustra did serve the role of teacher to Hercules, however, and did present dualistic ideas - the world is said to be divided between powers of creation and destruction - but the aim is to restore a balance between them, not secure a victory for one side, as in Zoroastrianism. In these episodes Dahak is treated as a parody of a charismatic religious leader, but the object of the parody is somewhat confused. Dahak's cult has features that seem parodical of fundamentalist Christianity, but Dahak also quotes the noted occultist Crowley.


The anime ALEXANDER SENKI - translated as REIGN THE CONQUEROR - based on a novel by a great japanese science fiction writer Hiroshi Aramata, and written by Sadayuki Murai, also mentions Zoroaster and Zoroastrianism. This anime had some Western involvement in its creation, with Peter Chung, the creator of Aeon Flux. This is an alternate historical fantasy (of a genre sometimes called sandalpunk, in analogy with steampunk, since in it ancient civilizations like the Greeks and Persians, possess advanced technology). The basic plot idea has similarities with the works by Moorcock and Gemmel mentioned above; Alexander is a half-demonic being, destined to destroy the world but trying to struggle against this destiny. As in Moorcock's short story, the Persian priests, the Magi, are (along with other mystical orders such as the Pythagoreans) among those fighting against the destruction of the world, following an ancient prophecy by Zoroaster. This is a great anime series (despite very unusual and somewhat odd character designs by Chung), with strong roots in actual history though strongly fantasticated. If only someone would translate Aramata's novel to some western language!

Comics


The four-issue comic series TWILIGHT MAN (published by First Publishing in 1989 and written by Steven Grant and illustrated by Tristan Schane and Eric Vincent) uses Zoroastrian themes. It also uses many other mythologies (e. g. the Greek god Pan makes a very unpleasant appearance in it) but Zoroastrian elements are prominent in it. The comic is based on the atheistic premise that mankind is better off without any gods at all. The title character Mick Kincaid inherits from his father the family duty of being an enemy of gods, the Twilight Man, together with mystical artifacts to help him do the job. Mick's father tells him that for 10 000 years Tyrant Gods ruled the world. Then a thousand years ago, an Irish magician, Machain Iar, gathered magicians from over the world and they banished all the gods from the world in a great battle. Mick is a descendant of Machain Iar, with the duty to prevent the return of the gods. Mick naturally thinks his father is crazy. However, when Mick helps to write a movie script and includes in it an invocation to Ahriman the evil god is really summoned (an accident involving atomic power helps here too) and Mick finds out he was badly mistaken. He must now begin a desparate fight where he can pray for no god's help. Ohrmudz and the Zoroastrian messiah Saoshyans also appear in the comic, as does Dahak, who should by now be familiar to the readers of this website. The comic is in my view one of the best uses of mythology in comics. See here for an amazing splash page showing Schane's and Vincent's view of Ohrmudz fghting Dahak (here portrayed as a three-headed dragon, as he was in Zoroastrian writings, rather than the more human version of Shah Nameh) and Ahriman, possessing a satanist.

Most other references to Persian mythology in comics are very minor. E. g. DC Comics's wizard-superhero Doctor Fate (the original Nabu-Kent Nelson version) occasionally swore in the name of Ohrmazd or called upon Ohrmazd in his invocations together with - oddly enough - Egyptian deities like Osiris and Ra (see an example here, from Secret Origins 24, 1988, written by Roy Thomas and drawn by Michael Bair and Bob Downs). Both the Persian and Egyptian gods are taken to be Lords of Order in this comic, a notion probably inspired by Moorcock's Eternal Champion stories.



Back to My Hobbies